AI Insights · Timothy · January 2023
Top 5 Crime Games on Android in Tunisia Q4 2022
Explore the performance of the top 5 crime games on Android in Tunisia during Q4 2022, including trends in weekly downloads, revenue, and active users.
The fourth quarter of 2022 saw intriguing trends for the top 5 crime games on the Android platform in Tunisia. The data, provided by Sensor Tower, reveals insights into weekly downloads, revenue, and active user trends for these popular titles.
June's Journey: Hidden Objects from Wooga showed a relatively stable performance in terms of revenue, peaking at $140 in the week of October 10 and maintaining a steady flow around $100 during December. Weekly downloads fluctuated, with a high of 202 in early October and a dip to 39 in early December. Active users started at about 2.2K in late September and saw a gradual decline to around 1.4K by the end of December.
Mafia City from Phantix Games experienced lower revenue figures, with a peak of $25 in mid-October and a general decline towards the end of the quarter. Downloads also showed a downward trend, starting from 510 in late September and dropping to 192 by the end of December. Active users saw a reduction from over 4.1K in late September to around 2.6K by the end of December.
Mafia42: Mafia Party Game by TEAM42 had a modest revenue performance, peaking at $49 in late December. Downloads were highest in mid-November with 202, but decreased significantly to single digits by mid-December. Active users followed a similar pattern, starting at 97 in mid-November and dropping to 10 by the end of December.
The Grand Mafia, another title from Phantix Games, saw a varied performance. Revenue peaked at $46 in late September and saw minimal figures towards the end of the quarter. Downloads were notably high at 1.3K in early October and remained relatively strong through November. Active users increased from 2.3K in late September to over 3.1K in late November, before declining slightly to around 2.2K by the end of December.
Manor Matters from Playrix had consistent yet low revenue, peaking at $7 in early October. Downloads showed some volatility, with a peak of 219 in early October and a low of 51 in early November. Active users saw an increase from around 1.4K in late September to 1.8K in early October, maintaining around 1.4K towards the end of December.
For more detailed insights and data on mobile game performance, visit Sensor Tower.